Ch.11 / 3D model for reference!

As I am not a good drawer, if we want the drawing to look trustable, we need some reference. I took two courses that is maya related, so I’ve decided to make some model using maya. I am still a beginner, I just know some basic knowledge. I spent a lot and a lot of time to study maya and try with the method I found.

  1. Exploding words/ objects

These words are for implying their dreams are already destroyed by the pill. They can only be what the government want them to be. I’ve been working so hard on these and I eventually found that making shatter and using bullet is a relatively workable way to finish the explosion model. We try a lot of different font and after making the choice I tried to combine the two of method and make what we have now. But then, we changed it to objects explosion as showing words only seems very not fun as an animation.

2. Home

Our background is based on 80-90s Hong Kong, and their house is at somewhere like Tai O. So I have to design a house that has a vintage Hong Kong vibe but not exactly like those classic public housing style. Due to the COVID-19, it is hard for us go Tai O for field study. It is also tough to find interior references online. Eventually, I have decided to design it by myself. I started with a really standard Hong Kong housing first like the one my grandma is living in. Like with a wood table, ceramic tile floor, flip flop. Obviously it gonna look pretty weird after the first draft. Look like something is missing and it just does not look like a house in Tai O. Then I started to learn how should I observe and think attentively. I will step in their shoes and start thinking if I live nearby the sea, what would I have at my house? Or what little things we could add in a house to make a house looks like someone is actually living in and looks more trustable~
I also animated the curtain, that is another tough part. It doesn’t looks so natural so we decided to use part of the video we exported and loop them.

3. Locker

It is relatively easier for me. I successfully did the whole chunk of lockers.
The most troublesome part would be designing different lockers for the characters~

4. Library and school

Here is the school scene and the library scene. The challenging part would be trying the wide angle and see which is suitable for us. Designing a place is also a challenge but I think it is relatively more interesting.

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